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We're still debating the best way to approach the significant delay porting Kenshi 1 over to Unreal Engine would have on Kenshi 2 and wanted to hear some thoughts from the community. Whilst it's not binding, it would be great to have some idea of what's important for you:
Upgrade Kenshi 1 to Unreal Engine and significantly delay Kenshi 2
Focus on Kenshi 2 development and continue bug fixes for Kenshi 1
Sep 26, 2019
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