Modo 801 new features/tools you'd like to see?
Non destructive modelling modifiers 215
Nodal materials 213
Stability improvements 193
Auto Retopology (like zremesher in zbrush) 161
Ptex 151
Animation Layers 141
Motion graphics tools 132
Auto rigger for bipeds and multi legged creatures 131
Non linear animation editor 131
Arch viz spline modelling tools 128
Some Mari tools/workflow in modo 126
New sculpt mode like sculptris and Blender 122
New type tool modifier - (re-type change font later) 109
Vray optional renderer 96
C.A.T/Biped style procedural animation (3dsmax) 68
Motion capture tools 63
Bridge to Houdini/Maya and 3dsmax (like goZ) 62
Procedural character model generation 57
other...write it down! 56
Symetry motion modifier 48
Connections for : midi, game pads, kinect, cameras 41
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